Sanierungsnummer wird abgespeichert

Icons hinzugefügt
This commit is contained in:
Husky
2019-08-13 15:11:20 +02:00
parent 841763885f
commit dde563aa87
31 changed files with 439 additions and 38 deletions

View File

@@ -22,7 +22,7 @@ namespace SanSystem.Properties {
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
@@ -36,7 +36,7 @@ namespace SanSystem.Properties {
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SanSystem.Properties.Resources", typeof(Resources).Assembly);
@@ -51,7 +51,7 @@ namespace SanSystem.Properties {
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
@@ -59,5 +59,225 @@ namespace SanSystem.Properties {
resourceCulture = value;
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
/// </summary>
public static System.Drawing.Icon add {
get {
object obj = ResourceManager.GetObject("add", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Add1 {
get {
object obj = ResourceManager.GetObject("Add1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
/// </summary>
public static System.Drawing.Icon application {
get {
object obj = ResourceManager.GetObject("application", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
/// </summary>
public static System.Drawing.Icon apply {
get {
object obj = ResourceManager.GetObject("apply", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Apply1 {
get {
object obj = ResourceManager.GetObject("Apply1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
/// </summary>
public static System.Drawing.Icon close {
get {
object obj = ResourceManager.GetObject("close", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Close1 {
get {
object obj = ResourceManager.GetObject("Close1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Create {
get {
object obj = ResourceManager.GetObject("Create", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Danger {
get {
object obj = ResourceManager.GetObject("Danger", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Database {
get {
object obj = ResourceManager.GetObject("Database", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
/// </summary>
public static System.Drawing.Icon delete {
get {
object obj = ResourceManager.GetObject("delete", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Delete1 {
get {
object obj = ResourceManager.GetObject("Delete1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Erase {
get {
object obj = ResourceManager.GetObject("Erase", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Error {
get {
object obj = ResourceManager.GetObject("Error", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Find {
get {
object obj = ResourceManager.GetObject("Find", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap List {
get {
object obj = ResourceManager.GetObject("List", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Modify {
get {
object obj = ResourceManager.GetObject("Modify", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap New_document {
get {
object obj = ResourceManager.GetObject("New_document", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap OK {
get {
object obj = ResourceManager.GetObject("OK", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Save {
get {
object obj = ResourceManager.GetObject("Save", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Turn_off {
get {
object obj = ResourceManager.GetObject("Turn_off", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Yes {
get {
object obj = ResourceManager.GetObject("Yes", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}