wenn projekt null ist, soll man kein

Objekt hinzufügen dürfen
This commit is contained in:
Damian Wessels
2022-12-11 14:50:09 +01:00
parent db636eb82a
commit a306dc1e57
6 changed files with 75 additions and 60 deletions

View File

@@ -42,9 +42,9 @@ namespace SanSystem
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(12, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(415, 20);
this.label1.Size = new System.Drawing.Size(475, 25);
this.label1.TabIndex = 0;
this.label1.Text = "Wer möchte sich Heute die Weltherschaft an sich reißen?";
this.label1.Text = "Wer möchte Heute die Weltherrschaft an sich reißen?";
//
// label2
//
@@ -52,7 +52,7 @@ namespace SanSystem
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.Location = new System.Drawing.Point(244, 35);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(13, 20);
this.label2.Size = new System.Drawing.Size(18, 25);
this.label2.TabIndex = 1;
this.label2.Text = "/";
//
@@ -61,7 +61,7 @@ namespace SanSystem
this.txt_vorarbeiter.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.txt_vorarbeiter.Location = new System.Drawing.Point(12, 32);
this.txt_vorarbeiter.Name = "txt_vorarbeiter";
this.txt_vorarbeiter.Size = new System.Drawing.Size(226, 26);
this.txt_vorarbeiter.Size = new System.Drawing.Size(226, 30);
this.txt_vorarbeiter.TabIndex = 2;
//
// txt_nacharbeiter
@@ -69,7 +69,7 @@ namespace SanSystem
this.txt_nacharbeiter.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.txt_nacharbeiter.Location = new System.Drawing.Point(263, 32);
this.txt_nacharbeiter.Name = "txt_nacharbeiter";
this.txt_nacharbeiter.Size = new System.Drawing.Size(226, 26);
this.txt_nacharbeiter.Size = new System.Drawing.Size(226, 30);
this.txt_nacharbeiter.TabIndex = 3;
//
// btn_ok